Saturday 25 April 2015

Grace 2.0

This project was also part of the second year of my degree programme. Grace 2.0 is based on a design by Swedish 3D artist and animator Par Tingstrom. 

The skull panels were sculpted in plasterline around a blue acrylic skull. It was then moulded and cast in fibreglass. The pieces were then assembled around the skull. The chest and back body panels were made the same way. The hips were vac-formed over patterns carved in polyurethane foam. The arms were machined in chemiwood, moulded and cast in polyurethane resin with encapsulated aluminium rods. The spine was cast in resin from a hand carved chemiwood pattern. The pieces were then assembled over a steel armature that had be formed to the shape of the spine and welded to a steel base. Much of the detailing was fabricated from found parts. The hands and human face were adapted from a vintage mannequin named Grace. Some basic lighting and controls was included for some interaction at my degree show.






Work-in-progress photos

The shoulder pattern in primer

Completed arms

Working on the head sculpt

The mannequin's face

The head panels in fibreglass

Detailing the neck and jaw

The fibreglass breast plate with aluminium details

Sculpting the hips for vac-forming

The breast plate in paint

Making the hands


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