Sunday, 16 October 2016

Rogue One: A Star Wars Story (2014 - 2015)

Between November 2014 and September 2015 I worked on Rogue One: A Star Wars Story in the Art Department as the concept model maker working on vehicles and then in Costume FX as a costume prop maker working on various imperial troopers, Forest Whitaker's armour and some droids (old and new). Here is a selection of already published photos of some of the projects I worked on during my 10 months on the movie. All images are copyright Lucasfilm and/or Disney.


L1 droid costume
Vacformed in styrene with metal and resin details and a rubber and neoprene undersuit, this was a costume made for a 
featured character that later became a deep background droid.


Saw Gerrera armour
Fibreglass armour cast from vac formed patterns made over polyurethane foam tooling. Detailed with found parts.

RA-7 (Death Star Droid)
The head was vacformed in styrene over a polyurethane foam sculpt.

The new (old) Stormtroopers
Mostly 3D printed, but some parts were bench made and vacuum cast in polyurethane.

The Shoretrooper
Mostly 3D printed, but some parts were bench made and vacuum cast in polyurethane.



Saturday, 2 July 2016

Star Wars: Episode VII - The Force Awakens (2013-2014)

Between July 2013 and May 2014 I worked on The Force Awakens in the Art Department as the concept model maker working on vehicles and then in Costume FX as a costume prop maker working mainly on droids. Here is a selection of already published photos of some of the projects I worked on during my 10 months on the movie. All images are copyright Lucasfilm and/or Disney.


The art department vehicle concept models built for The Force Awakens

Crashed Special Forces TIE Fighter Art Department model (1/24)
This was a very quick project made from a converted Hasbro TIE fighter toy, detailed with kit parts and koolshade.

First Order Landing Craft Art Department model (1/48)
Hand-made in chemiwood and styrene. Detailed with kit parts.

T-70 X-Wing Art Department model (1/24)
Hand-made in chemiwood and styrene. Detailed with kit parts.

ME-8D9 droid costume for Costume FX Department
The patterns for this were hand sculpted in polyurethane foam. These were then vac-formed and detailed with found parts.

PZ-4CO droid costume for Costume FX Department
The patterns for this were hand sculpted in polyurethane foam. These were then vac-formed and detailed with found parts.





Thursday, 24 December 2015

Nathan's Trooper Accessories

I've been keeping myself busy during my lunch breaks, and getting into work early to make more stormtrooper gear for Nathan. I've scratch-built him a sergeant pauldron and sand trooper backpack with ammo pouches, a 2/3 scale E-11, 2/3 scale T-21 and a mannequin for his armour.

2/3 scale Sandtrooper accessories

2/3 scale E-11

2/3 scale T-21

Mannequin for Nathan's armour


Sunday, 8 November 2015

Jupiter Ascending (2014)

From April to June 2013 I worked for James McKeown on Team Wachowski’s ‘Jupiter Ascending’ at Leavesden Studios, making a varity of hand and set dressing props, including a portal device, an energy weapon, two beds and a set of chairs. 


Portal Device
Machined in chemiwood with brass details. Lit with tiny LEDs in glass beads.

Levitating chair
Built from cnc cut MDF and plywood



Gravity (2013)

From February to July 2011 I worked for Pierre Bohanna again on ‘Gravity’ at Shepperton Studios. We had to replicate a Russian Soyuz and 2 Chinese Shenzhu re-entry capsules. My duties included pattern making for the internal dressing, making hero, stunt and proxy props, cleaning up and finishing props that had been CNCed and I was charged with painting and finishing most of the items that were made. I also got to do a fair amount of Standby. Some was on the Soyuz, but the majority was on a Shenzhu that was shot at the underwater stage at Pinewood Studios for the final sequences of the film.




Hero and stunt fire extinguishers
Hand made patterns which were then vacuum cast in hard and soft materials

Soyuz interior controls 
Lots of hand machined parts and plenty of found items went into this set

Soyuz interior controls 
Lots of hand machined parts and plenty of found items went into this set

Soyuz interior controls 
Lots of hand machined parts and plenty of found items went into this set

Soyuz interior controls 
Lots of hand machined parts and plenty of found items went into this set




Sunday, 11 October 2015

Captain America: The First Avenger (2010)

Between June and September 2010, I worked for Prop Master Barry Gibbs under Supervising Prop Makers Roland Stevenson and Jim Barr on ‘Captain America: The First Avenger’ at Shepperton Studios. My work was mainly in the armoury department helping to make the hero and stunt Hydra assault rifles. My duties included pattern making, detailing, casting and assembly of hero weapons, final paint finishing and effects, some mould making and the assembly of over 60 rubber stunt weapons that we had outsourced to a gun rubber specialist.


Hydra hero weapon


Hydra rubber stunt weapons 



The Edge of Tomorrow (2014)

From April 2012 to February 2013 I worked for Pierre Bohanna on ‘The Edge of Tomorrow’ at Warner Studios in Leavesden. I started as a pattern maker for the prototype development stages of the eco suits which included making the weapon prototypes and armour/helmet components from a low density foam. The prototype armour was then drawn up in Solidworks and 3D printed before being moulded and cast in a strong polycarbonate. I then moved on to making a variety of hero, stunt and set dressing props including drones, bombs, grenades, remote control devices, blood transfusion equipment and transponders. 





Prototype armour
Sculpted in polyurethanefoam

UDF drones
Made from vac formed styrene, injection moulded resin, aluminium and steel.

Drop ship cannons
Made from vac formed styrene, injection moulded resin, aluminium and steel.

Blood transfusion unit
Hand machined in chemiwood before being moulded and cast in resin. Aluminium and resin detailing. 
The screen in an iPod that runs a short movie on a loop.

Transponder (stunt version)
Hand turned in chemiwood with aluminium detailing.

UDF training drone controls
Vacuum cast resin from hand made chewiwood patterns

Remote control bombs
Vacuum cast resin from hand made chewiwood patterns. Detailed with found parts.



Tuesday, 2 June 2015

Harry Potter and the Deathly Hallows Parts 1 & 2 (2009-2010)

Between June 2009 and May 2010, I worked for Pierre Bohanna’s prop manufacturing department on Parts 1 and 2  of ‘Harry Potter and the Deathly Hallows’ at Leavesden Studios. I spent my time helping to make a full size pipe organ for Malfoy Manor, making many of the detail parts for the 4/5th scale replica of a Hangrid‘s Royal Enfield motorbike, injection moulding thousands of pieces of treasure for Gringott’s vault and I got to make a wand too.


Hagrid's 2/3 scale motorbike


Malfoy Manor pipe organ


A wand

20,000 rubber goblets